Wednesday, January 25, 2017

Destruction and Madness




I used to think gaming was all competition and business. If you asked me a year ago if I thought a big esports organization could operate like a giant family, I probably would have shrugged and hesitantly replied with 'Yeah, I guess.' It seemed to me like the trend was becoming all work, no play and a lot of drama. Some groups seemed to get too big and it was hard to keep track of who was a member or professional gamer. Something about the industry made me sick to keep tabs on and I pulled back my support. After following a friend of mine's ventures around different groups, I finally realized a group he had settled with started to change my views about the typical esports organization.